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Blasphemous Act [Teenage Mutant Ninja Turtles Commander]
| Set: | Teenage Mutant Ninja Turtles Commander |
| Type: | Sorcery |
| Rarity: | Rare |
| Cost: | {8}{R} |
This spell costs {1} less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
Blasphemous Act deals 13 damage to each creature.
It was a blunt metaphor: No legacies. No past. From here, the Turtles must choose to live in the present. Or not at all.
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$0.60
$0.18Blasphemous Act [Teenage Mutant Ninja Turtles Commander]
| Set: | Teenage Mutant Ninja Turtles Commander |
| Type: | Sorcery |
| Rarity: | Rare |
| Cost: | {8}{R} |
This spell costs {1} less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
Blasphemous Act deals 13 damage to each creature.
It was a blunt metaphor: No legacies. No past. From here, the Turtles must choose to live in the present. Or not at all.
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Description
| Set: | Teenage Mutant Ninja Turtles Commander |
| Type: | Sorcery |
| Rarity: | Rare |
| Cost: | {8}{R} |
This spell costs {1} less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
Blasphemous Act deals 13 damage to each creature.
It was a blunt metaphor: No legacies. No past. From here, the Turtles must choose to live in the present. Or not at all.












