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Gutter Palace (088/219) - Unleashed Foil
Gear
4
Mind
None
At the start of your Beginning Phase, if you have exactly 4 cards in hand and 4 units at battlefields, you win the game.
Discard 1, Exhaust: Play a 1 Might Bird unit token with DEFLECT. (Opponents must pay 1 Rune to choose it with a spell or ability.)
Discard 1, Exhaust: Play a 1 Might Bird unit token with DEFLECT. (Opponents must pay 1 Rune to choose it with a spell or ability.)
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From $2.25
Original: $7.50
-70%Gutter Palace (088/219) - Unleashed Foil—
$7.50
$2.25Gutter Palace (088/219) - Unleashed Foil
Gear
4
Mind
None
At the start of your Beginning Phase, if you have exactly 4 cards in hand and 4 units at battlefields, you win the game.
Discard 1, Exhaust: Play a 1 Might Bird unit token with DEFLECT. (Opponents must pay 1 Rune to choose it with a spell or ability.)
Discard 1, Exhaust: Play a 1 Might Bird unit token with DEFLECT. (Opponents must pay 1 Rune to choose it with a spell or ability.)
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Description
Gear
4
Mind
None
At the start of your Beginning Phase, if you have exactly 4 cards in hand and 4 units at battlefields, you win the game.
Discard 1, Exhaust: Play a 1 Might Bird unit token with DEFLECT. (Opponents must pay 1 Rune to choose it with a spell or ability.)
Discard 1, Exhaust: Play a 1 Might Bird unit token with DEFLECT. (Opponents must pay 1 Rune to choose it with a spell or ability.)












